1,8

M

M

M

M

M

E

E

4

4

1,8

1,8

3,2

8

3,6

1,1

18

1,8 zu E

2,2

A = Point(yAxis)
B = Point(xAxis)
C: (24, 18)
D = Point(yAxis)
v1, a, b, c, d = Polygon(A, B, C, D)
f = LineBisector(a)
g = LineBisector(d)
E = Intersect(f, g)
e = Circle(E, 1.8)
F = Midpoint(d)
G = Midpoint(c)
H = Midpoint(b)
I = Centroid(v1)
J = Midpoint(a)
h = Circle(F, 2.2)
K, L = Intersect(h, g)
k = Circle(H, 2.2)
M, N = Intersect(k, g)
abstandFL = Distance(F, L)
p = Circle(H, 4)
q = Circle(F, 4)
r = Circle(F, 1.8)
s = Circle(H, 1.8)
O, P = Intersect(q, d)
Q, R = Intersect(r, d)
S, T = Intersect(p, b)
U, V = Intersect(s, b)
i = Line(O, c)
j = Line(Q, c)
l = Line(R, c)
m = Line(P, a)
t = Circle(O, 3.2)
W, Z = Intersect(t, i)
c_1 = Circle(P, 3.2)
A_1, B_1 = Intersect(c_1, m)
n = Segment(O, W)
f_1 = Segment(W, B_1)
g_1 = Segment(B_1, P)
d_1 = Circle(Q, 1.1)
e_1 = Circle(R, 1.1)
C_1, D_1 = Intersect(d_1, j)
E_1, F_1 = Intersect(e_1, l)
h_1 = Segment(E_1, C_1)
i_1 = Segment(C_1, Q)
j_1 = Segment(R, E_1)
k_1 = Segment(G, J)
p_1 = Circle(L, 1.8)
G_1, H_1 = Intersect(p_1, f_1)
q_1 = CircleArc(L, H_1, G_1)
umfangv1 = Perimeter(v1)
Punktv1 = PointIn(v1)
l_1 = Segment(H, M)